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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nedda Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears bulky red painted plate armor, she is not a threatening figure. She has wavy black hair. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Guard business at a young age. As a young adult she joined a group advocating for an improvement in Halfling conditions. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: Wants a kiss; and she is terrified, and will act out of fear

Flaws: Fearful, Racist. Bonds: Guardian, Job, Has a crush. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Nedda Reedfellow, Female Halfling Monk 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)19 (+4) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee -2 / 2d6-5, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.

History: Windy was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc

Ideals: Artistic, Gifted, Persistence. Bonds: Poor, Nature. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Windy Running, Male Tabaxi Barbarian 9
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 45 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 9 (-1)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 170 pp. A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has styled his beige fur well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a mountains tribe. He was taken from his home at a very young age. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Joker. Flaws: Forgetful. Bonds: Nature, Slave, Family. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Three Shore, Male Tabaxi Warlock 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 18 (+4)12 (+1)
Skills Medicine +8, Religion +5
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 800 gp. Chrysoprase (70 gp). Golden pearl (80 gp). Chalcedony (70 gp). Lapis lazuli (5 gp). Chrysoprase (70 gp). Moonstone (70 gp). Moss agate (5 gp).


Social Check DCs


Charles Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Priest, Charles learned a great deal about his father's area of expertise. He worked as a nervous Priest and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Shipley, Male Human Paladin 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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