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NPC Generator

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Advanced [show]


Manea Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her long chestnut hair is drawn into a two foot long braid. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. Animals are drawn to her, and she is able to talk to them.

History: Manea lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Manea took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Manea Mute, Female Tiefling Expert 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Maynild Tenley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She has a moderate pudge and is not very fit. She has wavy white hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Maynild was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. During her travels, Maynild and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Maynild discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Maynild fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Job, Rich. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Maynild Tenley, Female Human Bard 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. Chalcedony (80 gp).


Social Check DCs


Bertram Carlisle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Pacifist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Bertram Carlisle, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Star rose quartz (70 gp). 1 Banded mail.


Social Check DCs


Pelaios Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a green cloak and cross-gartered tan stockings. His brown hair, when down, is lengthy. His black unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Mayor, Pelaios learned a great deal about his father's area of expertise. Pelaios was born on a far southern desert where he grew up under the tutelage of his father, an expert Mayor. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Pelaios Abstract, Male Tiefling Bard 7
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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