Leshanna Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her auburn hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Rich. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 64 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item.
Skirt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scythe. His yellow fur is kept up in a ponytail inside a broad hat. He has gleaming, smiling amber eyes.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has all his life been fascinated with dancing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions.
Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Religious. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 82 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 18 (+4) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and he feels threatened by others
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 106 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 3000 gp. Obsidian (15 gp). Sardonyx (70 gp). Black pearl (200 gp). Malachite (15 gp). Blue quartz (15 gp). Bloodstone (70 gp). Pink pearl (130 gp). Bloodstone (70 gp). Deep blue spinel (200 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is kept up in a ponytail inside a feathered hat. This silver eyed northerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Religious, Mentor. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!


