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NPC Generator

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Advanced [show]


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, blue cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: The child of a Tanner, who enjoyed hunting, Koeth was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has set out to sabotage the competition.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Nature, Job, Enemies. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Koeth Withrethin, Male Elf Warrior 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp. 3 Thunderstones.


Social Check DCs


Frederick Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Madden, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. A small bag of saffron. (40 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Efferil Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow Stetson hat and yellow clothes. His silver hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Farmer, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion; and wants a kiss

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Poor, Has a crush. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Efferil Durkin, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Ignan, Infernal, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ribbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut short with large spiked bangs in the front. This violet eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new masseuse responsibilities is difficult

Bonds: Rich, Immigrant, Job, Adventurer, Slave. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Ribbles Oomtrowl, Male Gnome Commoner 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. 1 Masterwork Musical instrument.


Social Check DCs

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