Lewis Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown armored body suit, with a simple blue line shooting up and back down. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. Lewis was born on a far western forest where he grew up under the tutelage of his mother, an expert Actor. He left for the west, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Insane, Cynical. Bonds: Criminal record, Immigrant. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp. Jet (40 gp). Moss agate (7 gp).
Gubrash Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy black pantaloons and a white scarf and is in decent physical shape. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Althaea Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.
History: She was born in the north, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Guardian, Immigrant. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red spinel (90 gp).
Roger Atherton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Guard, Roger learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has drifted from career to career and currently works as a Guard.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Bonds: Rich, Immigrant, Job, Nature. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp. Black pearl (400 gp). Deep green spinel (110 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp).
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