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NPC Generator

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Advanced [show]


Clerebold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Shy. Bonds: Rich, Military, Religious, Mentor. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Clerebold Xiloscient, Male Half-Elf Druid 9
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 600 gp. Jeweled anklet (3000 gp). An abacus with copper, silver and gold markers (30 gp). A delicate brass dragon egg (80 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Gomory Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His hair is cut close to his head. He has several tiny sapphire earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Philantrophist. Bonds: Rich, Immigrant, Military. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Gomory Staurheim, Male Human Expert 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: Elaim was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical. Bonds: Rich, Job, Nature, Adventurer, In love. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Elaim Balderk, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Georgina Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To protect her home; and she feels threatened by others

Ideals: Optimist, Gifted. Flaws: Fearful, Shy. Bonds: Guardian. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Georgina Thorngage, Female Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +1, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs

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