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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Smoking lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Animal Trainer and found it very stressful. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Gifted. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Smoking On the Water, Male Tabaxi Ranger 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3200 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Theodoric Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Detective soon after.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Addict, Mundane. Bonds: Job, Has a crush. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Theodoric Simmons, Male Half-Elf Warrior 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Sark Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black deerstalker hat and black clothes. His black hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sark was raised in a hard working conservative environment. Sark abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Addict. Bonds: Job, Adventurer. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Sark Conway, Male Half-Orc Monk 3
Medium (5'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Pink pearl (110 gp). Azurite (10 gp).


Social Check DCs


Zephan Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. He has gleaming, smiling black eyes.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted divine powers by his dying brother.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: PTSD. Bonds: Military, Poor, Has a crush. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Zephan Flaw, Male Tiefling Paladin 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rhodochrosite (14 gp). Alexandrite (1000 gp).


Social Check DCs

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