Travok Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has styled his blonde hair well, parting it to the left. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west to a Bounty Hunter, Travok learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. White opal (1100 gp). Rose (80 gp).
Chenna Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of the four houses of cards on her torso. Her moppish auburn hair is in a traditional bowl cut. She has brown eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.
History: Chenna lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was granted martial powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and to unite with her sister
Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Family, Adventurer. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 350 pp. Rock crystal (50 gp). Chrysoberyl (120 gp). Red-brown spinel (120 gp). Rose (50 gp). Onyx (50 gp). Red-brown spinel (120 gp). Blue quartz (9 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey armored body suit, with a simple tan line shooting up and back down. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. After a long history of fighting, Gardain and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he feels kind of lost in life
Ideals: Logical. Flaws: Antagonistic, Mundane, Depressed. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Osah Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her brown hair is smooth and relatively long. Her eyes, though not visible through her cowl, are white.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Osah grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: She wants to meet her childhood hero.
Ideals: Artistic. Bonds: Guardian, Adventurer, Job. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A roughly beaten golden orb (110 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


