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NPC Generator

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Advanced [show]


Andram Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant white.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Elven compassion; and an old rival family wants him found

Ideals: Opinionated, Entrepeneur, Artistic. Flaws: Racist. Bonds: Family. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Andram Vigil, Male Tiefling Paladin 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 pp.


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears brown painted combat armor at almost all times. His left hand appears badly burned and disfigured. His hair, while still mostly blonde, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Gifted. Bonds: Rich. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Everard Clive, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Citrine (60 gp).


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man prefers to wear grey clothing when he does not wear armor. He has black hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Enemies, Criminal record, Religious, Has a crush. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Gilthur Dankil, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)7 (-2) 11 (+0)6 (-2)
Skills History +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Riardon Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light yellow in addition to tight pants. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: The child of a Navigator, who enjoyed hunting, Riardon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and to be a navigator again

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Nature, Job. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Riardon Flows, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Rock crystal (70 gp). Deep blue spinel (800 gp). Aquamarine (800 gp).


Social Check DCs

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