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Advanced [show]


Serpent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white fur is thinning but still full. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother.

Ideals: Joker. Bonds: Criminal record, Religious, Family. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent Treat, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly falchions and lances. His fur is cut close to his head. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Rich, Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Great Of Winter, Male Tabaxi Rogue 11
Medium (6'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Perception +5, Religion +8
Senses Passive Perception 18
Languages Common, Druidic, Auran, Halfling, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2700 gp. Carnelian (40 gp). Pink pearl (140 gp). Freshwater pearl (13 gp). Malachite (13 gp). Onyx (40 gp). Star ruby (800 gp).


Social Check DCs


Art Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She tends to wear a pastel poncho over her likewise colored trousers and shirt. She has moderate length black fur. Her fierce copper eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: She got into the Marshal business at a young age. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Flaws: Shy, Addict. Bonds: Job, Nature, Family. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Art Of Ebony, Female Tabaxi Expert 4
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 33000 sp. Citrine (40 gp). Lapis lazuli (9 gp). Sardonyx (40 gp). Golden yellow topaz (1000 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Nuthra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her crest is black and curly. Her eyes are likewise gold.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Roofer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Philantrophist, Fighting. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Nuthra Jerynomonis, Female Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 11 (+0)18 (+4)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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