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NPC Generator

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Advanced [show]


Vonbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear grey pants and tee shirts. His moppish silver hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Vonbin Frostbeard, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Faral Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. She wears her black hair up in a very large beehive style do. Her eyes are amber and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her martial abilities were realized during a raid on her village. Some 8 years later her spouse died after the birth of her son. Heartbroken, Faral never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To end her boredom; and to unite with her sister

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, In love. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Faral Sylvaranth, Female Elf Wizard 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Melech Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His blue hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sculptor like his mother before him.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Nature, Adventurer, Poor, Job, Criminal record. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Melech Clever, Male Tiefling Commoner 14
Medium (6'2") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6

Possessions: Clear bright green emerald (7000 gp). Chalcedony (60 gp). Obsidian (4 gp). Hematite (4 gp). Rose (60 gp). Deep blue spinel (500 gp). Rich purple corundum (1400 gp).


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. His black hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.

Personality: Rangrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Now he works as a dancing tutor during his time off.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted, Logical. Flaws: Fearful. Bonds: Mentor. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Rangrim Graybeard, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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