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NPC Generator

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Advanced [show]


Xappan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is purple and very short. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Xappan hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Professionalism. Bonds: Poor, Enemies, Criminal record. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Xappan Grief, Male Tiefling Sorcerer 12
Medium (5'5") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 72 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Jeweled electrum ring (3000 gp). Sapphire pendant on gold chain (1300 gp). Cloth of gold vestments (110 gp). Gold cup set with emeralds (9000 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Dûgza Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black pants and tee shirts. He keeps his silver hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Dûgza has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he would like to get married and retire

Flaws: Emotional, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Dûgza Mitchell, Male Half-Orc Cleric 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with yellow pants. He is bristling with hidden weapons, mostly sais and hand crossbows. His red fur is kept up in a ponytail inside a feathered hat. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and regain custody of his son

Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Family, Military. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Two Llamas Candle, Male Tabaxi Barbarian 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Thradal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His moppish white hair is in a traditional bowl cut. This brown eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Locksmith, Thradal learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He then took over the family business and is one of the better Locksmith for hire.

Motivation: To unite with his brother; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Thradal Eversharp, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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