Myathethil Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. She keeps her white hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Cook, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To be a Cook again.
Ideals: Disciplined, Fighting. Bonds: Poor, Job, Mentor. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Sannl Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She tends to wear a large grey jacket. Her whole body is exceptionally muscular. She has styled her white hair well, parting it to the right. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk.
Flaws: Impulsive. Bonds: Immigrant, Rich, Nature, Adventurer. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 130 pp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (600 gp). 1 Chain shirt.
Traulam Amastacia, Female Elf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. She has moderate length blonde hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Rich, Job. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 5 (-3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Silver pearl (110 gp). Lapis lazuli (7 gp). Golden pearl (110 gp). 3 Tanglefoot bags.
Gynnie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She wears her black hair up. Her green eyes dart from person to person to random spaces in the air.
Personality: Gynnie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Deep blue spinel (1000 gp). Rose (20 gp). 1 Simple lock. 1 Magnifying glass. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!


