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Semyaza Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light green in addition to tight pants. Her hair is short and dark red. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and she has decided she is irredeemable

Ideals: Disciplined, Impeccable. Flaws: Insomniac, Shy. Bonds: Immigrant, Criminal record. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Semyaza Charisma, Female Tiefling Commoner 17
Medium (5'10") Tiefling, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 98 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)18 (+4)
Skills Arcana +8, Intimidation +10
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 10000 gp. Chrysoprase (40 gp). Azurite (7 gp). Rich purple corundum (1200 gp). Malachite (7 gp). Bloodstone (40 gp). Jade (110 gp). Violet garnet (800 gp). Freshwater pearl (7 gp). Deep blue spinel (800 gp). Lapis lazuli (7 gp). Iolite (40 gp). Bloodstone (40 gp). Moss agate (7 gp). Iolite (40 gp). Chrysoprase (40 gp). Chrysoprase (40 gp). Rose (40 gp). Brown-green garnet (110 gp). Obsidian (7 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pelt On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long gray fur kept up in a rat tail. She has a tattooed face.

Personality: She has always had a great fascination with Halfling culture. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Pelt liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Ideals: Logical. Flaws: Racist, Insomniac. Bonds: Rich, Nature. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Pelt On the Mountaintop, Female Tabaxi Barbarian 11
Medium (5'2") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 96 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp. Golden yellow topaz (1000 gp).


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of glaives, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white fur is thinning but still full. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Rich, Military. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Seven In Woods, Male Tabaxi Druid 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 220 pp. Fiery yellow corundum (600 gp). Obsidian (4 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Flaws: Insomniac, Racist, Depressed. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Ribbles Fabblestabble, Male Gnome Wizard 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp.


Social Check DCs

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