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NPC Generator

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Advanced [show]


Manfred Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a well pressed and immaculate suit (or dress). His blonde hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and a deep hatred of dire rats

Flaws: Addict, Depressed. Bonds: Enemies, Religious, Nature. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Bohm, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He keeps his brown fur in a flapper bob. This yellow eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to be a blacksmith again

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Poor, Job. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Sun Of Ale, Male Tabaxi Warlock 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Stealth +6
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1900 sp.


Social Check DCs


Andram Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black pants and tee shirts. His black hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: Andram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Family, Job, Religious. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andram Brilliance, Male Tiefling Fighter 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and yellow tie, and carries sickles. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Gerard studied abroad. His childhood dream was to be a Stableman, but he was a colossal failure. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Artistic, Joker, Gifted. Bonds: Job. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Chatham, Male Human Sorcerer 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1100 gp. White pearl (160 gp).


Social Check DCs

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