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NPC Generator

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Advanced [show]


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case and is in decent physical shape. His white crest is braided into rings. He has gold eyes and a green hat with a blue feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)17 (+3) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Azzakh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is black and very short. His gold unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He desires power and/or immortality; and wants his loneliness to end

Ideals: Logical. Flaws: Disease, Insane. Bonds: Poor, Adventurer, Has a crush. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Azzakh Yarjerit, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 95 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 210 pp. Golden yellow topaz (1200 gp). Hematite (9 gp). Rich purple corundum (1600 gp). Deep blue spinel (1200 gp). Bloodstone (50 gp). Fiery yellow corundum (1600 gp). Deep green spinel (120 gp).


Social Check DCs


Tomph Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Architect does. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are likewise gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She receives visions of the future at random moments

History: Tomph was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable, Gifted, Entrepeneur. Bonds: Job. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Tomph Colby, Female Half-Orc Paladin 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. A roughly beaten golden orb (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Anverth Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His hair is black and very short. He has gleaming, smiling gray eyes.

Personality: Calm and collected, he is a well trained Performer. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Performer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and a rival would like him out of the picture

Ideals: Gifted, Philantrophist. Bonds: Job, Family, Criminal record. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Anverth Turen, Male Gnome Rogue 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 sp. Amber (150 gp). Carnelian (20 gp). Deep blue spinel (700 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs

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