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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan coat over a grey low-cut shirt, and a feathered hat upon his head. His chestnut hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Orryn hails from a village terrorized by goblins. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He now mingles about in high society.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Flaws: Addict. Bonds: Rich, Job, Enemies. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Orryn Munggen, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 3000 cp.


Social Check DCs


Cask Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She carries with her a set of longswords on her belt, each one with a topaz on the hilt. Her long brown fur is drawn into a two foot long braid. She has hazel eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Cask lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and retire the richest woman in the east

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Cask Paws, Female Tabaxi Bard 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Frederick Gyula, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker, Entrepeneur. Flaws: PTSD, Mundane. Bonds: Has a crush. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Frederick Gyula, Male Human Aristocrat 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Bella Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light white in addition to tight pants. Her chestnut hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast desert. Bella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: A strong sense of loyalty to Dwarven people; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Disease, Racist. Bonds: Job, Nature. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Bella Kettlewhistle, Female Halfling Warrior 8
Small (2'8") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Blue sapphire (400 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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