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NPC Generator

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Advanced [show]


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a red tunic with black highlights, and long brown pants that bunch up around her shoes. She has moderate length silver hair. She has several tiny jet earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: Born in the south to a Courier, Paela learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She is untrained/undisciplined, which makes her dangerous.

Motivation: To be a Masseuse again.

Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Paela TellPenny, Female Halfling Cleric 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Iolite (80 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Blue quartz (8 gp).


Social Check DCs


Raam Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. His hair is white and very short. He has white eyes and a black hat with a white feather.

Personality: Raam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raam took refuge in the large cave and found the beat up glaive and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Nature, Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Raam Gift, Male Tiefling Bard 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Jak Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Miner, and a wedding ring on his right hand. He has a long black beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Miner, Jak learned a great deal about his mother's area of expertise. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Miner.

Motivation: Expand his business; and he's attracted to the pc

Ideals: Joker. Bonds: Job, In love, Has a crush, Adventurer. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Jak Goldfound, Male Halfling Druid 11
Small (3'3") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Violet garnet (700 gp). Black star sapphire (1400 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is chestnut and curly. This brown eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Many dire rats want him driven away; and he has money and likes to spend it

Flaws: Shy, Mundane, PTSD. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Diggory Byron, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)7 (-2) 8 (-1)15 (+2)
Skills Insight +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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