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NPC Generator

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Advanced [show]


Synthrin Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she likes to wear green tank tops with grey skirt. She has bronze crest. Her eyes are a pleasant red.

Personality: She dislikes all the random violence that takes place in the south. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Synthrin Daardendrian, Female Dragonborn Fighter 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with black socks and a vest with buckled shoes. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a cross on it. She has done her best to style her golden hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Quillathe grew up listening to her father's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and to clean up the streets

Ideals: Optimist. Bonds: Adventurer, Family, Rich, Guardian. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Quillathe Xiloscient, Female Elf Aristocrat 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears yellow trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Nature. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Reynard Floshem, Male Half-Elf Wizard 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 4000 sp. Moss agate (7 gp).


Social Check DCs


Eridred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and chestnut. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a small toy that she constantly fidgets with.

History: The child of western immigrants she idolized her father. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to raise her children well; and to reunite with her absent father

Flaws: Antagonistic, Addict, Insane. Bonds: Rich, Immigrant, Family. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Eridred Fireforge, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp. Amber (100 gp). 1 Masterwork studded leather.


Social Check DCs

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