Veloptima Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many red ritualistic tattoos. She wears blue leather gloves, a blue jacket, and tight pants. Her black hair is well kept. She wears a mask on her face.
Personality: She has always had a great fascination with Half-Elven culture. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Gifted from a young age, Veloptima studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Gifted, Entrepeneur. Flaws: Racist, Fearful. Bonds: Adventurer. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 140 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sethrekar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large green mantle and cape that has been intricately interwoven into his red robe. He has wavy brass crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Cook, Sethrekar learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, In love, Rich. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 14000 sp. Star rose quartz (80 gp). Peridot (80 gp). Amber (90 gp). Banded agate (5 gp).
Nemeia Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears a black wide-brimmed hat and black clothes. Her hair is short and purple. Her eyes are a pleasant gold.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nemeia is combative with any and all who dare try her patience in the slightest.
History: The child of southern immigrants she idolized her father. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels kind of lost in life
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Religious. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 8 (-1) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Auran, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Aquamarine (1200 gp).
Gardain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gardain was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Racist, Shy, Addict. Bonds: Military. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Orc, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


