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NPC Generator

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Advanced [show]


Manea Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is typically in her Guard uniform. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Joker, Philantrophist. Bonds: Job, Poor, Nature. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Manea Temperance, Female Tiefling Warlock 13
Medium (5'4") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his green robe and has his rapier always slung over his shoulder. His copper crest is lengthy. He has a dull look in his gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Job, Religious, Immigrant. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Mreksh Zzzxaaxthroth, Male Dragonborn Commoner 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)18 (+4) 14 (+2)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 12
Languages Common, Ignan, Terran, Dwarven, Celestial
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 70000 cp.


Social Check DCs


Marigold Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. She wears her golden hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Rich, Military, Nature. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Marigold Tallfellow, Female Halfling Cleric 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Freshwater pearl (15 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his flail. He keeps his long silver hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Sindri speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Slave. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Sindri Pingun, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Light steel shield.


Social Check DCs

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