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NPC Generator

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Advanced [show]


Elaim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is dressed in earthy colors with a grey and blue handkerchief worn on his right side. His right hand appears badly burned and disfigured. He has a very tight haircut. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Elaim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Disease, Shy, Forgetful, Insomniac. Bonds: Adventurer. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Elaim Steelfist, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 4 (-3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Oriax Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He is physically well-built. He wears a deerstalker hat to hide his balding. This red eyed westerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Oriax grew up listening to his father's many stories. His father was a soldier and died while he was still young. Oriax was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Military, Criminal record. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Oriax Ecstasy, Male Tiefling Adept 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Andram Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man very much looks the part of a Laborer. He is muscular with a powerful set of arms. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Laborer, Andram learned a great deal about his mother's area of expertise. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Animal Trainer again; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Chance, Male Tiefling Adept 6
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 6 (-2)19 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Thradal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thradal Morigak, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs

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