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NPC Generator

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Advanced [show]


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Trym studied abroad. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Disciplined, Gifted, Athletic, Persistence, Fighting. Bonds: Rich. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Kitchur, Male Human Ranger 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Rose (80 gp). 2 Holy water.


Social Check DCs


Guy Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Brewer. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are green.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Guy Murphy, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ratak Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He keeps his blonde hair in a pixie cut. His eyes are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Architect profession.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Terse. Bonds: Immigrant, Job, Criminal record, Family. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Ratak Braxton, Male Half-Orc Warlock 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her golden hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Fighting. Bonds: Enemies, Job, Adventurer. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Sarai Wildheart, Female Halfling Aristocrat 4
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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