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Advanced [show]


Akoth Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Akoth was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has worked as a Bounty Hunter like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Optimist, Philantrophist. Bonds: Job, Criminal record. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Akoth Bing, Male Half-Orc Sorcerer 13
Medium (5'8") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 75 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2000 gp. Jeweled gold crown (2000 gp). A roughly beaten golden orb (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (2000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her hair is greying and her face has many wrinkles. Her gold eyes are passionate and lively.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Makaria hails from a village terrorized by brigands. Makaria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by brigands. Makaria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To reunite with her old friends; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Enemies, Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Makaria Bedlam, Female Tiefling Warrior 13
Medium (5'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 58 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)19 (+4) 14 (+2)12 (+1)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Giant, Auran, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his glaive ready. With a patchy golden beard and wild golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Staurheim, Male Half-Elf Paladin 9
Medium (5'6") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Griselda Shelley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. With wild white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Flaws: Impulsive, Disease. Bonds: Job, Criminal record, Family. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Griselda Shelley, Female Human Rogue 7
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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