Cloud Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant blue.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Cloud was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Impulsive. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 18 (+4) | 7 (-2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +3
Possessions: 400 gp. Deep green spinel (70 gp). 1 Minor magic item.
Gimurt Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. He has brown hair. His amber eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Flaws: Impulsive, Addict, Disease. Bonds: Rich. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp. Lapis lazuli (14 gp). 1 Masterwork Common Melee.
Verin Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her black robe and has her morningstar always slung over her shoulder and is in decent physical shape. Her dark red hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Vondal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His eyes are blue.
Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Mentor, Criminal record, Rich. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp. Fiery yellow corundum (1000 gp).
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