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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue cloak. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: He has always had a great fascination with Dwarven culture. He also is a firm believer in the manly ideal.

History: Burgell was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Healer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Racist, Impulsive. Bonds: Job, Nature. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Burgell Albaratie, Male Gnome Barbarian 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Gardain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, and carries greatswords. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gardain isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. In his 17th year, his parents were killed by a drow raid, leaving Gardain alone in the world. After a stint in an orphanage, he was adopted. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Fighting, Impeccable. Bonds: Rich, Nature, Enemies. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Gardain Durthane, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes are brown and catlike.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Insane, Secretive. Bonds: Adventurer, Rich, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Bree Wildheart, Female Halfling Ranger 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs


Gorga Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her longbow and is in decent physical shape. Her black hair is well kept. She has gleaming, smiling green eyes.

Personality: She is overprotective of those who hire her services. She is a ruthless business woman, a trait she acquired from her father.

History: She got into the Detective business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: To be a Glassblower again.

Ideals: Entrepeneur. Bonds: Guardian, Job, Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Gorga Dumph, Female Half-Orc Adept 12
Medium (6'1") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. Zircon (20 gp). Violet garnet (800 gp). Azurite (4 gp). Freshwater pearl (4 gp).


Social Check DCs

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