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Advanced [show]


Aelar Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a blue and brown robe with the hood down. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Enemies, Adventurer, Poor, Job. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Aelar Ostoroth, Male Elf Fighter 7
Medium (4'8") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)19 (+4) 16 (+3)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant, Ignan, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 700 gp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. His fur is gray and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Dynamic is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Spice Merchant, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: PTSD. Bonds: Family, Poor. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Dynamic On the Water, Male Tabaxi Wizard 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: Alexandrite (1100 gp). Moss agate (7 gp). Blue sapphire (900 gp). 1 Antitoxin. 4 Smokesticks.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Flaws: Shy. Bonds: Poor, Enemies, Military, Job. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Gerald Wentworth, Male Human Wizard 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is cut close to his head. His eyes are red.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Paladin 17
Medium (6'7") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 153 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 500 pp. Smoky quartz (20 gp). Aquamarine (200 gp). Canary diamond (8000 gp). Onyx (20 gp). Chalcedony (20 gp). Black pearl (200 gp). Moss agate (12 gp). Zircon (20 gp). Black opal (600 gp). Black pearl (200 gp). Freshwater pearl (12 gp). Black star sapphire (600 gp). Black pearl (200 gp). Azurite (12 gp). Freshwater pearl (12 gp). Onyx (20 gp). Blue star sapphire (600 gp). Jade (90 gp). Carnelian (20 gp). Lapis lazuli (12 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Chrysoberyl (90 gp). Chalcedony (20 gp). Black pearl (200 gp). Hematite (12 gp). Jet (90 gp). Obsidian (12 gp). Bloodstone (20 gp). Zircon (20 gp). Black pearl (200 gp).


Social Check DCs

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