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NPC Generator

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Advanced [show]


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of goblins; and he is a bit of a kleptomaniac

Flaws: Terse, Forgetful. Bonds: Military, Criminal record, Enemies. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Peter Graham, Male Human Commoner 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 300 sp.


Social Check DCs


Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His white hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a black feather.

Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Oloric Aranore, Male Dwarf Druid 8
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 19 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)15 (+2) 9 (-1)5 (-3)
Skills Nature +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Blue star sapphire (1000 gp). Blue quartz (4 gp). Banded agate (4 gp). Alexandrite (1600 gp). Rhodochrosite (4 gp).


Social Check DCs


Ishte Music, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is physically well-built. She has dyed her greying white hair a little too much giving a sharp white color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ishte grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ishte. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Retire the richest woman in the east; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Has a crush, Criminal record. Occupation: Detective

Voice: American accent

Attributes [hide]

Ishte Music, Female Tiefling Warlock 8
Medium (4'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Ideals: Passionate, Justice. Flaws: Fearful. Bonds: Religious, Has a crush. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

John Byron, Male Human Adept 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs

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