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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tippletoe Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue small hat and blue clothes. Her red hair is braided into rings. Her hazel eyes dart from person to person.

Personality: She will rave to anyone who will listen. She has all her life been fascinated with poetry.

History: She was raised in a island tribe. From there she went from mercenary job to mercenary job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Tippletoe Timbers, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. A roughly beaten golden orb (180 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. Her hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the east, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Fighting, Athletic. Flaws: Disease, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Jo Wildheart, Female Halfling Warrior 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Duvamil Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Sailor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Rich. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Duvamil Raulnor, Female Gnome Commoner 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Symma Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She carries with her a set of shields on her belt, each one with a jet on the hilt. Her blonde hair, when down, is lengthy. Her eyes are likewise gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a white middle class family as the only child. Her necromantic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Philantrophist, Justice, Gifted. Flaws: Mundane. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Symma Quillsharpener, Female Gnome Rogue 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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