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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dustin Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He has wavy black hair. He wears a mask on his face.

Personality: Eccentric and domineering, Dustin will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Extrovert, Philantrophist. Bonds: Rich, Slave, Immigrant. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Dustin Blyth, Male Human Rogue 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is lengthy. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Rich, Family, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Zaffrab Wildwander, Male Gnome Cleric 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Hourglass.


Social Check DCs


Agnes Shelly, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She has a very tight haircut. Her eyes are brown.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to loving parents in a slum to the west. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: Sabotage a competitor; and revenge

Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Immigrant, Poor. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Agnes Shelly, Female Human Adept 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Red spinel (120 gp).


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Born to a Priest, his father struggled to pay the bills. Baern was born on a far western desert where he grew up under the tutelage of his father, an expert Adventurer. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Religious, Poor, Immigrant. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Baern Graybeard, Male Dwarf Adept 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 80 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 12 (+1)2 (-4)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1900 gp. Red spinel (40 gp). 1 Minor magic item.


Social Check DCs

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