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NPC Generator

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Advanced [show]


Norkruuth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down, and carries daggers. His long scarlet crest is drawn into a two foot long braid. He has gold eyes.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Norkruuth was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Military. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Norkruuth Dhyrktelonis, Male Dragonborn Druid 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 7 (-2)18 (+4)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His chestnut hair and beard is wavy and long. He has violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with music.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To prove his worth to the world; and to reunite with his absent father

Ideals: Persistence, Artistic. Flaws: Impulsive. Bonds: Mentor, Rich. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Trym Alton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair is kept up in a ponytail inside a broad hat. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic. Flaws: Terse. Bonds: Adventurer, Military. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Roondar Munggen, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 21000 cp. Silver comb with moonstones (800 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Minor magic item.


Social Check DCs


Avelina Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is lengthy and is close to two feet long. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Gardener profession.

History: Born in the west to a Barrister, Avelina learned a great deal about her father's area of expertise. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Avelina Hornsby, Female Human Rogue 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 700 sp.


Social Check DCs

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