Ida Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in yellow turtlenecks beneath a black coat with brown slacks. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has wavy golden hair. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Cartwright, her father struggled to pay the bills. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Pacifist, Joker. Bonds: Poor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Crampernap Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Crampernap has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 800 gp. 1 Minor magic item.
Roywyn Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears blue leather gloves, a blue jacket, and tight pants. Her golden hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Religious, Immigrant. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 140 pp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Moss agate (6 gp). Eye agate (6 gp). Eye agate (6 gp). Iolite (20 gp). Deep blue spinel (200 gp). Golden pearl (150 gp).
Gorga Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and auburn. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Spice Merchant. She plays an instrument quite well.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She struck the Spice Merchant job and began her own company from there.
Motivation: Money/treasure.
Ideals: Artistic, Gifted. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 41 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 12 (+1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2300 gp.
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Their contribution stands as a beacon of hope for all adventurers!


