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NPC Generator

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Advanced [show]


Merihim Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He keeps his blue hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Opinionated, Extrovert. Bonds: Poor, Family. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Merihim Serenity, Male Tiefling Expert 8
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. Silver pearl (130 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1500 gp). Banded agate (4 gp).


Social Check DCs


Drifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who tends to wear a brown poncho over her likewise colored trousers and shirt, she is not a threatening figure. She has styled her lavender fur well, parting it to the left. Her eyes are hazel.

Personality: Her tongue was cut out and she uses sign language. She is able to make almost anything out of random pieces of junk.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her absent father; and regain custody of her daughter

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Guardian, Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Drifting Of Snakes, Female Tabaxi Expert 5
Medium (6'5") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Jarsali Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A 5'3" western woman, she wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. She keeps her golden hair in a pixie cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarsali took refuge in the old dungeon and found the beat up kukri and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and to prove her worth to the world

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Jarsali Sylvaranth, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Sarah Breeden, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of magic on her torso. She is physically well-built. Her black hair is lengthy. Her eyes are a pleasant violet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sarah took refuge in the ruined castle and found the beat up halberd and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Nature, Family. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Sarah Breeden, Female Human Commoner 9
Medium (5'5") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 12 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 100000 cp. Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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