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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damaia Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She wears a broad hat to cover her moderate length black hair. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A powerful wizard made her what she is. She moved from fad to fad and when she turned 15 she discovered writing. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and balancing her hectic life and new crown-heir responsibilities is difficult

Ideals: Artistic. Flaws: Addict. Bonds: Job, Family, Mentor. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Damaia Pandaemonium, Female Tiefling Aristocrat 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and silver. Her eyes are green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Euphemia hails from a village terrorized by giants. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and many giants want her driven away

Ideals: Gifted, Joker. Flaws: PTSD. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Euphemia Warmwater, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ahlyssa Hayley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She very much looks the part of a Barber. Her blonde hair is slicked back into a classic pompadour. Her amber eyes are passionate and lively.

Personality: This woman loves painting and to teach people painting more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Barber. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic, Fighting. Bonds: Job, Adventurer. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Ahlyssa Hayley, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Arannis Mystralath, Male Elf Bard 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)13 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs

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