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NPC Generator

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Advanced [show]


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is knotted and matted. He has hazel eyes and a grey hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Dalgal embodies much of what other species detest in the Dwarves. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. A freak accident while working with his Cook father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Dalgal Gorunn, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sapply hails from a village terrorized by giants. After coming to the age of reason, Sapply took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Sapply Munggen, Male Gnome Warrior 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Carved bone or ivory statuette (30 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Flogg Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Gifted from a young age, Flogg studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Flogg Melancon, Male Half-Orc Bard 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)7 (-2) 8 (-1)8 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Sun Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She has wavy yellow fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Sun Timber, Female Tabaxi Monk 9
Medium (5'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp. Emerald (800 gp). Freshwater pearl (16 gp). Rose (60 gp). Hematite (16 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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