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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple brown robe with black stripes complete with hood. Her hair is red and curly. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is harsh and unforgiving.

History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Blacksmith like her mother before her.

Motivation: To prove her worth to the world; and expand her business

Ideals: Professionalism. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Helja Goldfinder, Female Dwarf Ranger 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Architect. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Nalral lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Adventurer, Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Nalral Trueblood, Male Dwarf Warrior 3
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Marigold Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large white mantle and cape that has been intricately interwoven into her brown robe. She wears her white hair up. Her violet eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the east to a Merchant, Marigold learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Merchant job and began her own company from there.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Passionate. Flaws: PTSD. Bonds: In love, Job, Rich. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Marigold Tallfellow, Female Halfling Warrior 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Claira Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky tan painted plate armor. She has moderate length blonde hair. Her green eyes peer out from beneath her deerstalker tan hat.

Personality: Calm and collected, she is a well trained Sailor. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Bonds: Job, Adventurer, Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Claira Ilphelkiir, Female Elf Expert 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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