Kassoon
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NPC Generator

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Advanced [show]


Millicent Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She carries with her a set of longbows on her belt, each one with a emerald on the hilt. She has wavy auburn hair. Her face is covered beneath a completely black helmet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Armorer in town.

History: Born in the south to a Armorer, Millicent learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Armorer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Job. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Millicent Wakefield, Female Human Aristocrat 6
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. Star ruby (1600 gp).


Social Check DCs


Great Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His gray fur is heavily combed to the right. He has a dull look in his green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Great was born the youngest of three triplets. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Family. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Great Hummingbird, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills History +7, Insight +6
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 120 pp. Silver pearl (50 gp). Deep green spinel (50 gp). Golden yellow topaz (1100 gp). Blue quartz (6 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Citrine (20 gp).


Social Check DCs


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is long and white with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Burgell was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist, Persistence. Bonds: Religious, Immigrant, Guardian. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Burgell Offund, Male Gnome Paladin 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)7 (-2) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 110 gp.


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear tan tank tops with brown skirt. She has moderate length brown hair. She has several tiny opal earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Barber business at a young age. A few years later when the south was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Barber

Voice: French accent

Attributes [hide]

Veloptima Wildwander, Female Gnome Adept 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 7 (-2)11 (+0)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Abyssal, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs

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