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NPC Generator

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Advanced [show]


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She wears tan trousers with white and brown striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her hair, while still mostly white, has prominent grey streaks. She has several tiny sapphire earrings on each ear.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her father raised her in a mountain cabin. A gifted student she started as a Dilettante, but she got bored and became a Shoemaker. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new shoemaker responsibilities is difficult

Bonds: Rich, Job, Nature, Criminal record, Religious. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Jarsali Yaeldrin, Female Elf Rogue 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rhodochrosite (14 gp). Pink pearl (40 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Rosalind Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her chestnut hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.

Personality: Rosalind wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Disciplined, Athletic. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Rosalind Mitchell, Female Human Wizard 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 800 sp.


Social Check DCs


Pelt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears a robe, a symbol of luck around her neck, and a hammer on her belt. Her white fur is braided into rings. Her eyes, though not visible through her cowl, are copper.

Personality: She loves telling others what to do and how they should feel about things. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Opinionated. Bonds: Rich, Military. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Pelt Of Ivory, Female Tabaxi Commoner 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Brewer. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her violet eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and she is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Slave, Rich. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Therlin Strongheart, Female Dwarf Bard 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs

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