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NPC Generator

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Advanced [show]


Griselda Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her tied-back hair is blonde. Her eyes are likewise gray.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic, Gifted. Bonds: Poor, Job, Criminal record. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Griselda Accord, Female Half-Elf Ranger 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her cinnamon fur is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a desert tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Fearful. Bonds: Nature, Religious. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Three Timber, Female Tabaxi Druid 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Thorpe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears a red costume with the symbols of his god on his torso. His left hand appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Military, Mentor. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Thorpe TellPenny, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. Sapphire pendant on gold chain (1300 gp). Finely wrought small gold bracelet (40 gp). 1 Minor magic item.


Social Check DCs


Havilar Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a ceremonial dagger. She has dyed her greying silver crest a little too much giving a sharp silver color. Her red eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Locksmith, Havilar learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she would like to get married and retire

Flaws: Insomniac, Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Havilar Qyxpahrgh, Female Dragonborn Commoner 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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