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NPC Generator

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Advanced [show]


Ermina Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries kukris. Her hair is cut close to her head. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Nature. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Tatum, Female Human Bard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)5 (-3) 12 (+1)7 (-2)
Skills Arcana -1, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. 1 Superior lock.


Social Check DCs


Tenena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She is well dressed, but even with her fine clothing she looks run-down. She wears her chestnut hair up in a very large beehive style do. She has several tiny sapphire earrings on each ear.

Personality: She is irascible and easily irritated. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Tenena grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Spy soon after.

Motivation: She's attracted to the PC; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Tenena Wildwander, Female Gnome Cleric 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)13 (+1) 7 (-2)14 (+2)
Skills Athletics -1, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Carrie Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and to pay off his debts

Ideals: Philantrophist. Flaws: Mundane, Shy. Bonds: Rich, Nature, Debt. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Carrie Jenkins, Male Half-Elf Rogue 9
Medium (5'7") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Bendoo Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Bendoo hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Bendoo Kimberley, Female Half-Orc Expert 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)3 (-4) 8 (-1)11 (+0)
Skills Arcana -1, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 500 gp. Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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