Kassoon
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NPC Generator

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Advanced [show]


Theodoric Spalding, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in grey turtlenecks beneath a red coat with black slacks and is in decent physical shape. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He inherited the family business which he has now maintained for 12 years.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Opinionated. Flaws: Fearful. Bonds: Nature, Job. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Theodoric Spalding, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a gnolls raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Nature, Enemies. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Simon Carlisle, Male Human Warlock 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 pp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown cloak. His lavender fur is kept up in a ponytail inside a deerstalker hat. He has hazel eyes and a brown hat with a grey feather.

Personality: This man loves dancing and to teach people dancing more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Nimble studied abroad. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid.

Ideals: Artistic, Gifted. Bonds: Poor, Has a crush, Adventurer. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Nimble In Woods, Male Tabaxi Warlock 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 210 pp. Red garnet (50 gp). Black pearl (1600 gp). Carnelian (70 gp). Zircon (70 gp). Jet (50 gp). Sard (70 gp). Deep blue spinel (1600 gp).


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. He has silver hair. He has violet eyes and a brown hat with a white feather.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Barber and found it very stressful. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Shy, Insane. Bonds: Enemies, Religious, Job. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Orsik Daraln, Male Dwarf Ranger 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 18 (+4)12 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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