Theobald Chatham, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Dilettante. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. He worked as a nervous Dilettante and found it very stressful. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Immigrant, Adventurer. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2200 sp. Chalcedony (50 gp). Lapis lazuli (14 gp). Golden yellow topaz (600 gp).
Antrara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her sword always slung over her shoulder. She has a slight overbite and is overall scrawny. Her scarlet crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.
History: She was raised in a desert tribe. A gifted student she started as a Sculptor, but she got bored and became a Cook. She is untrained/undisciplined, which makes her dangerous.
Motivation: Someone believes her a fraud; and to be a sculptor again
Flaws: Insane, Insomniac. Bonds: Nature, Job, Enemies. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 105 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 6000 gp. Hematite (13 gp). Carnelian (70 gp). Sardonyx (70 gp). Eye agate (13 gp). Aquamarine (1000 gp). White opal (1600 gp). Jasper (70 gp). Chrysoberyl (100 gp). Moss agate (13 gp). Bloodstone (70 gp). Fiery yellow corundum (1600 gp). Deep green spinel (100 gp). Red spinel (100 gp). Black pearl (1000 gp). Lapis lazuli (13 gp). Deep blue spinel (1000 gp). Malachite (13 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Citrine (70 gp). Blue quartz (13 gp). Violet garnet (1000 gp). Bloodstone (70 gp). 1 Medium magic item.
Dworic Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: Dworic was raised in a hard working conservative environment. Dworic was born on a far western mountains where he grew up under the tutelage of his mother, an expert Dyer. He inherited the family business which he has now maintained for 2 years.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Religious, Job, Immigrant, Rich. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Ilga Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a grey scarf. She is bristling with hidden weapons, mostly shortspears and swords. Her auburn hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Bowyer, Ilga learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Criminal record, Adventurer, Job, Nature. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 330 gp. Jade (160 gp). Malachite (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!

