Verin Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a longsword. Her blue hair is kept up in a ponytail inside a feathered hat. She wears a mask on her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.
History: She was born at the edge of vast plains. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Poor, Nature. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 70 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
Possessions: 3000 gp. Star rose quartz (30 gp). Violet garnet (1100 gp). Banded agate (10 gp). Aquamarine (1100 gp). Black opal (1300 gp). Rose (30 gp). Malachite (10 gp). Fire opal (1300 gp). Silver pearl (70 gp). Deep green spinel (70 gp). 1 Medium magic item.
Tagga Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Mercenary. Her silver hair is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Flaws: Shy. Bonds: Job, Adventurer, Military, Rich. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Rurik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His hair, while still mostly brown, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Adventurer, Immigrant, Criminal record, Military. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1500 sp. 1 Darkwood Buckler.
Ûggû Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white cloak and cross-gartered green stockings. He wears a top hat to cover his moderate length black hair. He has gleaming, smiling brown eyes.
Personality: Ûggû is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ûggû's homeland. Ûggû decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûggû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Extrovert, Gifted, Fighting. Bonds: Immigrant. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


