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NPC Generator

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Advanced [show]


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a pastel poncho over his likewise colored trousers and shirt and is in decent physical shape. His fur is greying and his face has many wrinkles. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Butcher, who enjoyed hunting, Ethereal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up sickle and armor he uses now. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Philantrophist, Logical. Bonds: Job, Rich, Nature. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Ethereal On the Water, Male Tabaxi Cleric 6
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Rinn Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is cut short. Her blue eyes have a joyful gleam in them most of the time.

Personality: Rinn is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Ruler, her father struggled to pay the bills. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Religious, Job. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Rinn Runghold, Female Half-Elf Monk 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Persuasion +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Blossom Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a hand crossbow. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Doctor, Blossom learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Blossom Glenfellow, Female Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries greatswords. Her brown hair is thinning but still full. Her eyes are a pleasant brown.

Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born at the edge of vast forest. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Enidda Welber, Female Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 25000 sp.


Social Check DCs

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