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NPC Generator

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Advanced [show]


Tordrid Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back red hair. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her mother raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Tordrid Strongheart, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)13 (+1) 10 (+0)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Jeweler job and began his own company from there.

Motivation: To be a Weaver again.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Zedaar Ophinshtalajiir, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Quarethon Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing singing.

History: When he was but 3 years old his parents immigrated from the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and retire the richest man in the south

Ideals: Entrepeneur, Artistic. Flaws: Depressed. Bonds: Immigrant, Debt. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Quarethon Argenthrixus, Male Dragonborn Commoner 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Yvonne Bentham, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. She has wavy black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: Yvonne was born in the west. At a young age she loved to build and create. After coming to the age of reason, Yvonne took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Passionate, Persistence, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Yvonne Bentham, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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