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NPC Generator

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Advanced [show]


John Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Brewer does. His long red hair reaches down to his waist. His hazel eyes peer out from beneath his top brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Antagonistic, Addict, Secretive. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

John Cooper, Male Human Warlock 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Deception +6, Religion +7
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 340 pp. Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item.


Social Check DCs


Erky Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue painted combat armor at almost all times. His hair is silver and curly. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Butcher soon after.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Erky Gimlen, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Mormo Shame, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his whip. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants to meet his childhood hero

Flaws: Antagonistic, Shy. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Mormo Shame, Male Tiefling Druid 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 8000 sp. Deep green spinel (160 gp). Zircon (20 gp). Red spinel (160 gp).


Social Check DCs


Guy Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow tunic with grey highlights, and long green pants that bunch up around his shoes. His long brown hair reaches down to his waist. His hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To share knowledge with the world; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist, Logical. Flaws: Hedonist. Bonds: Military, Adventurer. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Guy Dulmage, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Bloodstone (50 gp). Moss agate (12 gp). Star rose quartz (50 gp).


Social Check DCs

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