Gûnd Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. He is bristling with hidden weapons, mostly shortspears and bastard swords. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Confrontational and typically high on some drug or another. Gûnd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gûnd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gûnd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gûnd. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage
Flaws: Addict, Hedonist, Mundane. Bonds: Criminal record, Poor, Family. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp.
Baelitae Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is dressed in earthy colors with a blue and grey handkerchief worn on her right side. She is tall, broad shouldered and powerfully built. She wears a top hat to hide her balding. Her amber eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Weaver business at a young age. Baelitae abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and to be a crown-heir again
Ideals: Joker, Logical. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Fenriz Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries halberds. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fenriz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fenriz. He has never given up on his dancing dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Criminal record. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Simple lock.
Yurgunn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears brown painted combat armor at almost all times. She wears her auburn hair up in a very large beehive style do. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the north. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Yurgunn was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Like her mother and her sister before her, after school she went straight into learning to become a Bather. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Pacifist. Bonds: Job, Poor, Adventurer. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic, Orc, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1600 gp. Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

