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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tomph Richie, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears black painted combat armor at almost all times. Her blonde hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Tiefling culture. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Rich, Job. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Tomph Richie, Female Half-Orc Expert 3
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 9 (-1)6 (-2)
Skills History +1, Performance +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ahinar Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her long white hair is drawn into a two foot long braid. Her fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Ahinar was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Ahinar Hildenman, Female Half-Elf Ranger 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)8 (-1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Golden yellow topaz (1300 gp). Sardonyx (50 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. Her hair is auburn and very short. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Adventurer, Mentor, Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Murgen Tenley, Female Half-Orc Commoner 7
Medium (4'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points -2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)11 (+0) 4 (-3)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 100000 cp.


Social Check DCs


Dûgz Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white cloak and cross-gartered tan stockings. His golden hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dûgz was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Adventurer, Enemies. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Dûgz Bentley, Male Half-Orc Wizard 4
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs

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