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NPC Generator

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Advanced [show]


Eloise Royal, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. Her blonde hair is heavily combed to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: To be a Carpenter again; and to reunite with her absent mother

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Family. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Eloise Royal, Female Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 200 sp. Jade (110 gp).


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears his silver hair down. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thorpe was raised in a hard working conservative environment. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Job, Enemies. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Thorpe Stoutman, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)16 (+3) 7 (-2)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp.


Social Check DCs


Right-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Roofer. Her lavender fur, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast plains. Right-Handed liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Job, Immigrant, Slave, Nature. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Right-Handed Of Ivory, Female Tabaxi Wizard 14
Medium (5'3") Tabaxi, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 61 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Investigation +4, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Obsidian (5 gp). Citrine (70 gp). Blue quartz (5 gp). Alexandrite (400 gp). Black star sapphire (1500 gp). Star rose quartz (70 gp). Brown-green garnet (100 gp). Banded agate (5 gp). Bloodstone (70 gp). Rose (70 gp). Smoky quartz (70 gp). Moonstone (70 gp). Peridot (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away

Ideals: Athletic. Bonds: Criminal record, Adventurer, Enemies. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Jasmine Smoothhands, Female Halfling Adept 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2800 gp. Alexandrite (200 gp). Aquamarine (200 gp). Tiger eye turquoise (15 gp). Citrine (70 gp). Jade (80 gp).


Social Check DCs

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