Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His cinnamon fur is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Gardener business at a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp.
Direcris Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear green tank tops with blue pants. His crest, while still mostly copper, has prominent grey streaks. His eyes are gold and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a necromancer, Direcris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Jade (160 gp). Zircon (60 gp). Blue quartz (13 gp).
Fabien Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a wizard, Fabien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and he is content
Ideals: Entrepeneur, Persistence. Flaws: Greedy, Mundane. Bonds: Mentor. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 53 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +6
Possessions: 100 pp. 1 Minor magic item.
Saphara Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her green crest is heavily combed to the left. Her red eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Saphara took refuge in the old dungeon and found the beat up sai and armor she uses now. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Adventurer, Job, Mentor, Nature. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Citrine (20 gp). 1 Breastplate. 1 Full Plate. 1 Half-Plate.
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